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CoordinateSpace



Date: Sun, 22 Oct 89 21:36:23 PDT
   From: tribble (Eric Dean Tribble)

   Part of my complexity barrier reaction is because I want to use small
   tables (2-3 elements) and I don't want ANY extra garbage making that
   more expensive.

Such tables should almost certainly be Vectors, which should be really
cheap.  Giving them more protocol (such as coordinateSpace()) doesn't
make their normal protocol, or their internal state, any more
expensive.