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Re: Historical architectural advances??
- To: <xtech>
- Subject: Re: Historical architectural advances??
- From: Roger Gregory <roger>
- Date: Fri, 2 Nov 90 01:23:22 PST
- In-reply-to: <2768@xxxxxxxxxxxxxxxxx>
This was just too much, so I had to forward it.
>In article <8185@xxxxxxxxxxxxxx> seanf (Sean Fagan) writes:
>| Uhm... in that case, you could always run interpreted code, a la Sweet-16.
>| Doesn't make the 6502 a 16-bit machine, nor a mini-computer, though.
> Amazing what you can do with interpreted code if you throw enough
>power at ti... A few years ago I got a program which did some data
>analysis on some number of interest. The problem was that the program
>was for Apple ][, and the source long gone. However, I found an Apple ][
>simulator, written in PL-I. Unfortunately the only PL-I I have handy is
>for CP/M, and my CP/M system was doing something else.
> Not to worry, I have a simulator for CP/M which runs under DOS, but I
>don't usually have a DOS machine home. I do, however, have DOS
>encapsulation under UNIX, and that's how I finally ran it. The Apple ][
>simulator compiled and ran under CP/M-80, as simulated under DOS, as
>encapsulated under UNIX, as run on a 386.
> The original version ran 12 minutes to do a data set, the deeply
>simulated version ran seven, on a system which was also supporting
>several BBS users and a uucp connection doing a news feed.
> If you didn't use micros in the 70's, you can't appreciate how far
>bill davidsen (davidsen@xxxxxxxxxxxxxxxxx -or- uunet!crdgw1!crdos1!davidsen)
> VMS is a text-only adventure game. If you win you can use unix.